Yes, Eyetop was what I was thinking, I've seen a few others here and there that are mono too. I would like to find a headset that costs retail around 150 or so, I'm desperatly trying to figure out why the high cost of current ones on the market. I'm 100% positive that they can manufacture the head sets alot cheaper so the current models must have a pretty high margin. I believe that if they could start producing HMD's alot cheaper then the current going price, people would be going after them in a hurry, after all you could hook it into a laptop and save half the laptops battery by switching the laptops display off. Hence longer lasting computing. Not to mention what it could do for the limited screens of PDA's as well as thier battery life. I like building things my self to be honest, but to comeout with a mainstream product takes more then fiddling with old camcorder components. It's nice to hear someone else's input on the matter. I'm a systems analyst by trade and would love to put HMD's to more mainstream use. Though at current prices they are but a more then many will want to chew. Joe --- Steve Barr <> wrote: > Joe Fuentes wrote: > > I'm new to this list. > > > > I'm new to HMD's too. > > > > I'm still trying to figure out how to turn a view > > finder into a HMD. Though I have gotten some help > I > > haven't yet been able to try out the advice. > > Hold that thought. :-) > > > I've been looking though here and there and seen > links > > on buying all the stuff and buying kits like at > > tekgear.com and such. What I'm trying to figure > out is > > why someone would bother with a kit when they can > > pickup a pair of I-glasses or such on ebay for > under > > 200 USD??? > > I thought the I-glasses blocked off normal sight. > Great for sitting in a chair, watching a movie, > not so great for walking around. OTOH, this looks > interesting: http://www.vrealities.com/vr1.html > > > It's just a wonder, being of a questioning > background > > I love to tackle new projects and do things my > self > > and learn. Though most of the time those projects > are > > things that cost a fraction of what it would cost > to > > just go out and buy it. > > That is the issue. Yes, it is wonderful to do it > all > yourself. But if it never gets done (as you note > above) or if it ends up costing more, was it really > the best choice? Now with various HMDs costing ~500 > USD, perhaps they more clearly fall into the buy > rather > than build category for most people. Each person > has > to decide how well they want to treat their eyes, > and > whether or not they are normally successful with > hardware > projects they attempt. > > > Yea at full retail things like eye-link > > Just to be clear, the eye-link is a toy costing > around > 35 USD, into which someone has found a way to put an > HMD. Perhaps you meant the eyetop. > > > Just wondering what others have to say on this > issue. > > It seems to be the core tension on this list. Lots > of people want to construct their wearable by hand, > hence endless messages about how to build this or > that with found objects. > > IMO, if you're interested in using a wearable or > developing the software for it, buy rather than > build as much as possible. With a QVGA HMD, > twiddler, and used laptop, you can go from zero > to wearable in 1000-1500 USD. > > Steve > -- > http://www.stevebarr.com > "Your lips should remain unmoved." > All 100% my own opinions. > > > -- > Subscription/unsubscription/info requests: send > e-mail with subject of > "subscribe", "unsubscribe", or "info" to >
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