Is a WearComp just a geeky way for people to always be playing with
computers?
Well, it could be if someone wanted it that way - and if they did,
fine: it's their choice.
Mainly, though, WearComps are meant to aid us in whatever
else we
may be doing: walking around looking for an address, meeting people at a party,
etc. When we sit down at a desktop computer, our primary task is to use the
computer, and it requires our complete attention. Since WearComps are aware
of, and leave us aware of, the environment, they are less demanding
than a desktop computer; computing is no longer the primary task. Thus,
WearComp actually frees us from the geeky, "always in front of a CRT"
paradigm of computing.
Adapted from James Fung's
Some Thoughts and
Observations on Humanistic Intelligence and Mediated Reality